4096 is a Java-based clone of the well-known web and mobile game 2048, which itself clones 1024 and is similiar to THREES. The naming trend is quite obvious, though note that is a power of two where the exponent is divisible by three, futher connecting to the aforementioned game.
In the game, you are faced with a 4×4 matrix, containing powers of two. By swiping in the four cardinal directions (e.g. pressing the arrow keys), you shove all the non-empty cells to that side. When two equal powers of two collide, they fuse together, adding. Once you shoved, an empty tile pseudo-randomly transforms to either a two-tile (90%) or a four-tile (10%).
Your objective at first is to reach the tile 4096, though the real goal is to achieve the highest score. Your score is the sum of all the collisions you managed to cause.
To play 4096, you can either download the .jar file or review and compile the game for yourself, using the source code listed below.
- Up, down, left or right arrow key shoves the tiles
- Escape restarts the game upon a loss
- F11 toggles fullscreen
// Java 1.8 Code // Jonathan Frech, 5th of December 2016 // edited 6th of December 2016 // edited 7th of December 2016 // edited 8th of December 2016 // edited 9th of December 2016 // edited 19th of February 2017 // edited 24th of February 2017 // edited 28th of February 2017 // * gave the 4096 tile a color // edited 22nd of April 2017 // * fixed window positioning by changing // frame.setLocationRelativeTo(null); to // frame.setLocationByPlatform(true);